How Monsters challenged our expectations of… | Little White Lies

In Praise Of

How Mon­sters chal­lenged our expec­ta­tions of blockbusters

08 Oct 2016

Words by David Jenkins

A person wearing a black gas mask and a red top stands in an outdoor setting.
A person wearing a black gas mask and a red top stands in an outdoor setting.
In a year when big movies went bad, there are lessons to be learned from Gareth Edwards’ micro-bud­get marvel.

It’s hard to talk about film with­out reflect­ing – super­fi­cial­ly, at least – on the finan­cial sub­sidy that went into its pro­duc­tion. Should a piece of art be judged rel­a­tive to its bud­get? Should a $100 mil­lion movie, by rights, be 100 times bet­ter than a movie bud­get­ed at $1 mil­lion? Well, of course not.

Yet lim­i­ta­tion should be acknowl­edged, par­tic­u­lar­ly in cas­es where film­mak­ers are attempt­ing to punch above their weight. Some movies only need $1 mil­lion to be great, to achieve what exact­ly they set out to do. Gareth Edwards’ 2010 debut fea­ture, Mon­sters, was a film that twist­ed the con­ver­sa­tion: what if we made a $1 mil­lion movie that looked like a $100 mil­lion movie. And then, we’ll actu­al­ly made it for just $500,000.

Mon­sters was both a risk and an exper­i­ment for its mak­er. On the strength of a short film he knocked up for a sci­ence fic­tion film fes­ti­val com­pe­ti­tion, a UK dis­trib­u­tor tucked a wedge of fold­ing mon­ey into his back pock­et, packed him and a small crew off to South Amer­i­ca, and every­one involved crossed their fin­gers and toes. The film is an exam­ple of lim­i­ta­tion flipped, rede­fined and used to its advantage.

The lack of resource is cen­tral to its sto­ry. It dic­tates the cin­e­mat­ic style as well as the emo­tion­al evo­lu­tion of the two cen­tral char­ac­ters, Scoot McNairy’s Vice-like pho­to­jour­nal­ist, Andrew, and Whit­ney Able’s dis­placed back­pack­er, Sam. If it was sud­den­ly thought that Edwards was on to some­thing, and a can­ny investor decid­ed to chan­nel more funds to help bol­ster effects or to expand the scope of the film, there would be no film. Mon­sters is a response to a land­scape as much as it is an ambi­ent sci­ence fic­tion adventure.

Yet you couldn’t and wouldn’t call Mon­sters in any way a doc­u­men­tary. The film feels like the con­tem­po­rary equiv­a­lent of some­thing like Wern­er Herzog’s Fitz­car­ral­do, but replace the jum­bo steam ship with a panoply of dig­i­tal­ly-sculpt­ed crea­tures who have come to colonise the Earth. Had it been made at the behest of a Hol­ly­wood stu­dio, Mon­sters would inar­guably be a more gener­ic work, play­ing on con­ven­tions of alien inva­sion movies and sur­vival yarns.

Couple standing in front of a bus with colourful graffiti and text on its side.

Here, the film is almost a doc­u­men­tary of its own mak­ing – of self-con­scious hip­ster itin­er­ants sneak­ing through the infect­ed zone” of north­ern Mex­i­co in an attempt to find their way home. It’s a lov­ing satire of self-dis­cov­er­ing mil­len­ni­als. There’s no attempt made to defeat the pur­port­ed foe. There’s no MacGuf­fin that needs to be locat­ed and trans­port­ed from point A to point b so to ensure the con­tin­ued exis­tence of the human race. This is an alien inva­sion movie as expe­ri­en­tial trav­el­ogue. The film is inter­est­ed in how peo­ple feel about the world, not the man­ner in which it is being decimated.

Sure, it’s not exact­ly an old movie, but in the six years since its incep­tion, it has tak­en on a remark­able pre­science, both cul­tur­al­ly and polit­i­cal­ly. Had the film been made dur­ing the fren­zied apex of social media sat­u­ra­tion and instant-access comms tech­nol­o­gy, it may have been a very dif­fer­ent beast. Part of its chill­ing seren­i­ty comes from this feel­ing of being unplugged and dis­con­nect­ed. The mon­sters them­selves rep­re­sent the puls­ing anx­i­eties of lone­li­ness, as well expe­ri­ence of being strand­ed in a strange land.

Per­haps the thing that’s most strik­ing, how­ev­er, is the fact that the sto­ry takes place in a world in which a giant wall has been erect­ed on the Mex­i­can-Amer­i­can bor­der to pre­vent the alien infec­tion from spread­ing north. Edwards’ illus­tra­tion of polit­i­cal quar­an­ti­ning pre­cedes the xeno­pho­bic rab­ble-rous­ing of Don­ald Trump by some five years. He is a man whose pol­i­cy key­stone in his bid for the US pres­i­den­cy is a great divid­ing wall on the same bor­der, to be paid for by Mexico.

It’s luck more than any­thing that such a sur­pris­ing and fan­ci­ful dove­tail­ing of fic­tion and real­i­ty could exist, even if in Edwards’ world, the wall is con­sid­ered a nec­es­sary evil built with a big­ger, more vis­cer­al prob­lem in mind. Yet, it’s more inter­est­ing how the film demon­strates the use­less­ness of phys­i­cal walls, and that if a life­form (human or oth­er­wise) needs to pass through, a way will be found. Guiller­mo del Toro’s Pacif­ic Rim, about gigan­tic Kai­ju fiends lay­ing waste to urban land­scapes, makes a sim­i­lar point.

In a year in which the art of block­buster film­mak­ing appears to have reached its bom­bas­tic, non­sen­si­cal nadir, there are lessons that can and should be tak­en from Mon­sters. In these movies, there is a sense that crea­tures are designed, only for some bone-head­ed direc­tor to just plant them in front of a cam­era, let them do their thing for a minute or two, then move on to a big­ger, bet­ter prospect. It’s a dig­i­tal churn more than an engag­ing movie.

What Edwards does is devise a sul­try tan­go where­by audi­ences are teased pri­or to a belat­ed (and high­ly sat­is­fy­ing) reveal. He doesn’t think about what a mon­ster will look like on screen, but what it might look like shroud­ed in smoke, or dur­ing dark­est night, or flash­ing past a dirty win­dow. He used a sim­i­lar process for his majes­tic 2014 fea­ture Godzil­la – a mod­el of sen­su­al and dra­mat­ic epic-scale sto­ry­telling. Gareth Edwards is a film­mak­er who thinks about what you shouldn’t do, what remains out of the frame, what peo­ple don’t say. More impor­tant­ly, he’s one of a pre­cious few genre film­mak­ers who under­stand the con­cept of awe and how to chan­nel it. He’s a mas­ter of the delayed grat­i­fi­ca­tion block­buster, and many could learn from his exam­ple. In the mean­time, roll on Rogue One.

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