Are Hollywood blockbusters too long? | Little White Lies

Are Hol­ly­wood block­busters too long?

03 Apr 2017

Words by John Wadsworth

A person dressed as the superhero Batman talking to another person on the set of a film or TV production.
A person dressed as the superhero Batman talking to another person on the set of a film or TV production.
With Jus­tice League rumoured to be three hours in length, we ask: how much is too much?

The big­ger the bet­ter, as the max­im goes. In the race to pro­duce the next bil­lion-dol­lar block­buster, movie stu­dios have been exer­cis­ing their ten­den­cy of crank­ing every­thing up to eleven: more stars, more action, more spe­cial effects – and more min­utes for the audi­ence to sit through.

This cer­tain­ly looks set to be the case with one of the year’s most eager­ly await­ed releas­es (or one of the most dread­ed, depend­ing on who you ask): Jus­tice League. As whis­pers trav­elled that the DC Comics super­hero supergroup’s first live-action cin­e­mat­ic out­ing would run to a gigan­tic 170 min­utes – a claim that has since been dis­put­ed – fans took to social media to share their thoughts. Reac­tions were mixed.

Some sug­gest­ed that this was good news, as it would enable direc­tor Zack Sny­der to do jus­tice (!) to the rich source mate­r­i­al. For oth­ers, it pro­vid­ed fur­ther proof of Snyder’s inabil­i­ty to keep things pithy, as this would fol­low hot on the tail of the 151-minute behe­moth, Bat­man v Super­man: Dawn of Jus­tice.

The fans were in agree­ment on one thing, though: if you’re going to be held cap­tive in the cin­e­ma for 170 min­utes, the film onscreen had bet­ter mer­it the run­ning time. But is it enough to make Jus­tice League the 21st century’s length­i­est blockbuster?

Not quite. It would still fall short of all three parts of the Lord of the Rings tril­o­gy, which run for 178, 179 and 201 min­utes respec­tive­ly. (And that’s just the the­atri­cal ver­sions. The extend­ed ver­sions are each about 50 min­utes longer, adding up to a grand total of 714 min­utes, or just shy of 12 hours.)

There are plen­ty of oth­er big bud­get movies that have bro­ken the two-and-a-half-hour mark in recent years: four Har­ry Pot­ters, three Trans­form­ers, two Pirates of the Caribbeans, two Hob­bits, two Dark Knights, The Chron­i­cles of Nar­nia: Prince Caspi­an and Avatar. Cap­tain Amer­i­ca: Civ­il War, The Hunger Games: Catch­ing Fire, X‑Men: Apoc­a­lypse, Casi­no Royale and Spec­tre also come close.

There seems to be a pat­tern form­ing: all of these titles are from box-office-con­quer­ing fran­chis­es. Grant­ed, Avatar may only have one film cur­rent­ly under its belt, but four more are in the pipeline – and cre­ator James Cameron had nev­er planned to stop at one. Fur­ther­more, none were dreamt up to cap­i­talise on stand-alone suc­cess­es, as so many sequels are. These series were in it for the long haul right from the beginning.

When fea­tures are made to be under­stood in iso­la­tion, this does impose cer­tain nar­ra­tive restric­tions. Mythol­o­gy, sub­plots and char­ac­ter num­bers must be kept at a prac­ti­cal lev­el to pre­vent the film from burst­ing at the seams. With fran­chis­es, these con­straints become increas­ing­ly relaxed.

The Mar­vel Cin­e­mat­ic Uni­verse is a case in point: the movies that intro­duce new heroes, such as Ant-Man or Doc­tor Strange, tend to clock in at less than two hours. Those that incor­po­rate most mem­bers of the Avengers, such as Civ­il War, are notably longer. (There is a good rea­son why the events of Infin­i­ty War will be split into two films, as it takes the term ensem­ble cast’ to new extremes.)

In any case, the approach seems to work – at least in terms of mon­ey mak­ing. When impres­sive box office receipts are more or less guar­an­teed, why not treat fans to a big­ger blast of escapism with each sit­ting? Dialling things down may come across as under­whelm­ing – or worse, under­cooked. And espe­cial­ly if they’re pay­ing extra for 3D sup­ple­ments and the like.

Sure enough, look at the few 21st-cen­tu­ry block­busters – kid-friend­ly ones aside – that dare to dip beneath the 90-minute mark and you find titles like Baby­lon AD and Jon­ah Hex – films which gained infamy for being edit­ed into inco­her­ence. When the run­ning time for 2013’s Hansel & Gre­tel: Witch Hunters was revealed as 87 min­utes, the announce­ment was met with suspicion.

Though the exact dura­tion of Jus­tice League is not yet known, the chances of the film being less than two hours seem pret­ty low. After Bat­man v Super­man (and with the 163-minute Watch­men still less than a decade old), Sny­der is gain­ing a rep­u­ta­tion for embrac­ing the bloat.

In this respect, Jus­tice League could be a turn­ing point in the bat­tle of the big block­busters – and not in the way that the DC exec­u­tives will be hop­ing for. If the film suf­fers for being over­long, it may well trig­ger a back­lash against plus 150-minute box office behe­moths. After all, stu­dios and audi­ence mem­bers alike are keen to get bang for their buck. As fran­chise entries con­tin­ue to grow longer and longer, though, it’s only a mat­ter of time until that bang fades into a whimper.

Do you think mod­ern block­busters are too long? Have your say @LWLies

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