Zombieland: Double Tap | Little White Lies

Zom­bieland: Dou­ble Tap

17 Oct 2019 / Released: 29 Oct 2019

Four people standing in a field of tall wheat, wearing a mix of casual and Western-style clothing.
Four people standing in a field of tall wheat, wearing a mix of casual and Western-style clothing.
2

Anticipation.

Like being forced to visit a far-flung and mildly irritating relative you haven't seen for decade.

2

Enjoyment.

Barely passible and wholly unnecessary.

1

In Retrospect.

We'll forget this film a lot quicker than we did that awful Bad Santa sequel.

A tire­some fol­ly that rejoins us with the char­ac­ters of a mild­ly suc­cess­ful 2009 hor­ror-com­e­dy which absolute­ly no-one remembers.

Here are my 23 per­son­al rules for mak­ing movie sequels – a guide to live by.

Rule #1: Try, when­ev­er pos­si­ble, to only make a sequel to a movie if you absolute­ly, pos­i­tive­ly have to.

Rule #2: Car­dio – run away, as fast as you can, from any movie sequel you believe might be entire­ly unnec­es­sary. Espe­cial­ly if it isn’t the super­charged, genet­i­cal­ly enhanced and intel­lec­tu­al­ly evolved beast you hoped it would be.

Rule #3: If enough time as passed since the orig­i­nal film, rehash, rehash, rehash. No one will remem­ber or notice.

Rule #4: Accept your lim­its: pack the script with ref­er­ences that will be out of date with­in months, if not weeks.

Rule #5: Fun – make it look like everyone’s hav­ing some.

Rule #6: Avoid mak­ing your view­ers ask them­selves the ques­tion, why does this film exist?” at longer inter­vals than ten minutes.

Rule #7: Get meta: go hog wild with the wacky in-jokes and self-ref­er­en­tial digres­sions. At the expense of a sto­ry, of course!

Rule #8: Don’t get too meta! Make cer­tain all your ref­er­ences are to mass main­stream cul­tur­al arte­facts, such as The Simp­sons, mil­lion-sell­ing music artist or huge shop­ping outlets.

Rule #9: Embrace the smug – exude con­fi­dence to paper over the cracks of your notice­ably slip­shod and thin material.

Rule #10: No time for romance – make sure your leads don’t have too much sex­u­al chem­istry, as it might under­cut the sil­ly jokes and swears.

Rule #11: No time for dra­ma – don’t for­get to make it look like the plot was an after­thought, maybe some­thing that came out of the edit. Very cool way of mak­ing films.

Rule #12: Hire Woody Har­rel­son, because he is a man who just loves to be alive. Have him shout, scream and fire large guns as much and often as pos­si­ble. Maybe have him dress up as Elvis if the bud­get allows. Give him a lengthy anec­dote and a south­ern accent.

Rule #13: Hire Zoey Deutch, because she’s a good egg and adapts well to a vari­ety of dif­fer­ent roles.

Rule #14: Don’t waste Zoey Deutch – as in, don’t cast her as a one-note bim­bo gym bun­ny whose sole pur­pose is as the tar­get for limp wise­cracks about how she’s a one-note bim­bo gym bunny.

Rule #15: The geek shall inher­it the Earth – cast Jesse Eisen­berg and make sure that his bray­ing, irri­tat­ing char­ac­ter is a badass with a shot­gun who ends up get­ting the girl. This will empow­er your like­ly view­er base.

Rule #16: Don’t be too lib­er­al with the spe­cial effects. Roll out the same basic zom­bie shoot-em-up sce­nario a few times over and don’t waste too much time and effort on cre­at­ing some­thing unfa­mil­iar or unique.

Rule #17: Keep on truckin’ – when times get tough, pack your cast into a car and have them dri­ve on down the road in search of their next big action set-piece or light­ly screw­ball interaction.

Rule #18: Oppo­sites attract – it’s fun­ny when a seri­ous char­ac­ter is forced to do some­thing effete.

Rule #19: Don’t get Emma Stone dirty. She’s got an Oscar, she doesn’t need this, so don’t do any­thing that might annoy her.

Rule #20: Make sure you include one fun­ny, com­plete­ly ran­dom and digres­sive joke in the mid­dle of the film to jolt peo­ple out of their seats. And then slink back to nor­mal again.

Rule #21: Have one of the char­ac­ters utter a catch­phrase, and then have anoth­er char­ac­ter com­ment on how hack­neyed that catch­phrase is, there­by enter­ing into the mind­set of the audience.

Rule #22: Hold back your A mate­r­i­al to run after the clos­ing credits.

Rule #23: You don’t need to make any more sequels. You just don’t. Dou­ble tap that idea.

You might like