Legend of the Guardians: The Owls of Ga’Hoole | Little White Lies

Leg­end of the Guardians: The Owls of Ga’Hoole

21 Oct 2010 / Released: 22 Oct 2010

Words by Anton Bitel

Directed by Zack Snyder

Starring Emily Barclay, Jim Sturgess, and Ryan Kwanten

Group of barn owls with striking plumage and distinctive facial features.
Group of barn owls with striking plumage and distinctive facial features.
3

Anticipation.

Could be a hoot.

3

Enjoyment.

Despite all the flying, its jarring mismatch of hyperrealism and unabashed fantasy stops it soaring.

2

In Retrospect.

Looks amazing, but its vividly realised implausibilities stick in the craw.

Despite all the fly­ing, its jar­ring mis­match of hyper­re­al­ism and unabashed fan­ta­sy stops it soaring.

Adapt­ed from the first three (of 15) books in Kathryn Lasky’s Guardians of Ga’Hoole series, Zack Snyder’s ani­mat­ed fea­ture is the Star Wars saga reimag­ined in a world dom­i­nat­ed by owls.

The Luke-like owlet Soren is enthused by the leg­ends of the Jedi-like Guardians, and will grad­u­al­ly learn to mas­ter his Force-like pow­ers of flight and bring down the secret weapon of mass destruc­tion devel­oped by the Vad­er-like Met­al­beak and his fas­cist forces, includ­ing Soren’s own broth­er Kludd. It is a clas­sic tale of good ver­sus evil with a hero­ic com­ing-of-age arc to bring all the wish-ful­fil­ment flights of fan­cy that younger view­ers might need.

What most lit­er­al­ly stands out in Leg­end of the Guardians: The Owls of Ga’Hoole is the 3D imagery, at its most breath­tak­ing when, as in Avatar and How to Train Your Drag­on, char­ac­ters are shown swoop­ing, glid­ing and div­ing through the air – some­thing which for­tu­nate­ly owls do quite a lot. Equal­ly strik­ing is the extreme pho­to­re­al­ism of the CG ani­ma­tion – although in fact this hyper-nat­u­ral­ism sits rather uneasi­ly with the film’s unapolo­getic adher­ence to fantasy.

Usu­al­ly the visu­al styl­i­sa­tion of car­toons can make all man­ner of implau­si­ble or even impos­si­ble events seem entire­ly accept­able – but here when owls are shown talk­ing, play­ing lutes, hang­ing out hap­pi­ly with oth­er species of ani­mal, wear­ing wrought iron hel­mets and armour, and deploy­ing half-mag­i­cal/half-mechan­i­cal devices, the verisimil­i­tude of their appear­ance has an effect that is dis­tract­ing­ly dis­turb­ing and uncanny.

These char­ac­ters look exact­ly like real owls, but evi­dent­ly the owls are not what they seem – and the mis­match of Aus­tralian and Eng­lish accents in the voice cast hard­ly helps to anchor all this arti­fi­cial authenticity.

The film’s pro­found con­fu­sion of dif­fer­ent cat­e­gories and par­a­digms is reflect­ed in its atti­tude to nature and evo­lu­tion. The vil­lain­ous Met­al­beak is mod­elled on Hitler, pro­mot­ing a mas­ter race of Pure Ones’ while using infe­ri­or’ species of owl (and bat) as labour for his mil­i­tary machine. For him, sur­vival of the fittest is a sociopo­lit­i­cal prin­ci­ple that entails elim­i­nat­ing or enslav­ing the weak.

The Guardians, on the oth­er hand, have cre­at­ed a har­mo­nious mul­ti­cul­tur­al utopia in the arbo­re­al out­post of Ga’Hoole – a nev­er-nev­er land that man­ages to be all at once a monar­chy and a mer­i­toc­ra­cy. In one jaw-drop­ping­ly irra­tional scene, Soren actu­al­ly namechecks Dar­win in con­sol­ing the ser­pent Mrs Plithiv­er (who is also, hon­est, his erst­while nurse­maid) for the fact that she is about to be eat­en by his new friends, as though On the Ori­gin of the Species’ were bed­time read­ing for all these crea­tures – but with­in moments, instead of becom­ing a snack, Mrs Plithiv­er joins Soren’s air­borne quest as the first snake to fly.’

Between Metalbeak’s embrace of Social Dar­win­ism and Soren’s will­ing­ness to sus­pend all nat­ur­al laws, there is lit­tle room left in this ani­mal king­dom for nature itself. Which is fine in a film like Fan­tas­tic Mr Fox, whose char­ac­ters are all strug­gling against their wilder natures in a stop-motion for­mat that entire­ly eschews real­ism. When pre­sent­ed in such insis­tent­ly life­like com­put­er images, how­ev­er, Snyder’s owls become lost between the myth­ic and the real, nev­er quite con­vinc­ing as either one or the other.

What might have come alive on the page feels odd­ly ster­ile on the screen, as every­thing is put right there before us in micro­scop­i­cal­ly hyper-vivid detail and our imag­i­na­tions are denied the pow­er to soar to their own heights.

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