When Dalí met Disney – the surreal story of an… | Little White Lies

When Dalí met Dis­ney – the sur­re­al sto­ry of an unlike­ly cre­ative kinship

07 Aug 2016

Words by James Clarke

Surreal scene with a female figure in a flowing dress, holding a glass, balanced on a peaked structure. Behind, a giant floating bust of a man. Geometric checkerboard pattern on the ground. Blue sky background.
Surreal scene with a female figure in a flowing dress, holding a glass, balanced on a peaked structure. Behind, a giant floating bust of a man. Geometric checkerboard pattern on the ground. Blue sky background.
In 1946 the mous­ta­chioed mae­stros embarked on the most ambi­tious project of their careers.

When film­mak­ers make unex­pect­ed turns in their way of telling sto­ries, it can be all for the cre­ative good and when this detour occurs in the time­line of a film­mak­er steeped in the tra­di­tion of the main­stream it’s espe­cial­ly inter­est­ing. In the mid-’40s, Walt Dis­ney (who died 50 years ago this year), and who remains a fas­ci­nat­ing exam­ple of stu­dio head as auteur and con­cept-mas­ter, teamed up with Sur­re­al­ist artist Sal­vador Dalí. These mous­ta­chioed mae­stros set to work on a mash-up of avant garde and main­stream sensibilities.

Walt Dis­ney was a film­mak­er of immense cre­ative capac­i­ty who under­stood the dif­fer­ent ways that enter­tain­ment can make an audi­ence feel good about them­selves and the world around them. Dis­ney rep­re­sent­ed the apogee of pop movies just as Elvis and then The Bea­t­les rep­re­sent­ed the apogee of pop music. Dis­ney was an Amer­i­can entre­pre­neur excit­ed by the pos­si­bil­i­ties that were to be explored through tech­no­log­i­cal inno­va­tion and mass com­mu­ni­ca­tion and his col­lab­o­ra­tion with Dalí offers up some­thing of this sen­si­bil­i­ty. Ani­ma­tion his­to­ri­an Michael Bar­ri­er has writ­ten of Walt Dis­ney that, what made him dif­fer­ent, and so much more excit­ing and inter­est­ing than most entre­pre­neurs, was that he emerged as an artist through real­is­ing his ambi­tions for his business.”

Like Dis­ney, Dalí was inter­est­ed in the fusion of the real and the unre­al, and the ani­ma­tion studio’s rep­u­ta­tion for cre­at­ing the illu­sion of move­ment chimed with the dynam­ic that char­ac­terised so much of the land­scapes that Dalí con­jured in his work. He cre­at­ed an imag­ined place in which objects trans­form and mutate; enchant­i­ng and grotesque in com­bi­na­tion. Of their col­lab­o­ra­tion, Dalí said that through its sto­ry he was attempt­ing to explore a mag­i­cal por­tray­al of the prob­lems of life in the labyrinth of time.”

Both Dis­ney and Dalí had grown up in the ear­ly 20th cen­tu­ry and both had been trained at art school before going on to inno­vate with­in their respec­tive fields. Despite all of the good vibra­tions around the project, Des­ti­no was des­tined to nev­er quite be com­plet­ed… at least with­in the time­frame of the orig­i­nal col­lab­o­ra­tion. Indeed, decades would pass before it was even­tu­al­ly released in 2003. It’s also worth not­ing that the film was intend­ed orig­i­nal­ly as a sin­gle short film with­in a fea­ture-length port­man­teau com­pris­ing sev­er­al oth­er short stories.

Work on Des­ti­no began in 1946, and key to the project’s ini­tial under­tak­ing were the con­tri­bu­tions of two Dis­ney stu­dio artists, John Hench and Bob Cor­ma­ck. Con­cep­tu­al work on the short film last­ed eight months, yield­ing just 17 sec­onds of footage, before being aban­doned. It was not until the ear­ly 2000s, under the over­sight of Walt’s nephew, Roy E Dis­ney, that Walt Dis­ney Stu­dios inte­grat­ed new­ly-drawn and ren­dered ele­ments into the orig­i­nal footage. Dominique Mon­fery direct­ed the final iter­a­tion of the film, adher­ing to the visu­al design and sequences laid out in Dalí’s archived sto­ry­boards. Orig­i­nal notes for the film described it as a love sto­ry” between a dancer and a base­ball play­er who was also a man­i­fes­ta­tion of the god, Chronos and the screen-sto­ry had been inspired by a Mex­i­can song by Arman­do Dominguez, a rel­a­tive­ly obscure source for Walt for whom the ener­gy between music and movies was deeply entwined.

The fin­ished film was shown in 2003 at the Muse­um of Mod­ern Art in New York City. The film show­cas­es Dalí’s images and designs, imbu­ing them with addi­tion­al, ani­mat­ed fas­ci­na­tion, tak­ing famil­iar Dalí images and apply­ing them to a sen­si­bil­i­ty famil­iar to us from Disney’s Fan­ta­sia. Dalí con­sid­ered Dis­ney a great Amer­i­can Sur­re­al­ist and, in pro­mot­ing the start of work on Des­ti­no, Dalí had described the film to the press as being a mag­i­cal expo­si­tion of the prob­lem of life in the labyrinth of time.” Con­sid­er how dif­fer­ent in tone Walt Disney’s set-up of the film’s premise was, describ­ing it as just a sim­ple sto­ry of a girl in search of real love.”

The Dalí-Dis­ney superteam col­lab­o­rat­ed with great ener­gy. How­ev­er, Dis­ney did express cau­tion: he want­ed to be per­ceived as an artist but his pre­vi­ous art-film project, Fan­ta­sia, had not been a com­mer­cial suc­cess. Despite their ener­gised col­lab­o­ra­tion, Dalí and Dis­ney aban­doned their ver­sion of Des­ti­no, leav­ing about 80 pen and ink sketch­es com­plet­ed and var­i­ous items of devel­op­ment and con­cep­tu­al art, includ­ing paint­ings in oil and in water­colour, to even­tu­al­ly be redis­cov­ered decades later.

For all of his cau­tion about it, Des­ti­no points to Disney’s inter­ests and com­mit­ment to refin­ing and evolv­ing clas­si­cal ani­ma­tion and to mak­ing the main­stream work as a con­duit for some­thing less expect­ed, less famil­iar. Although nev­er real­ly a direc­tor in his own right, beyond a very ear­ly career attempt, Walt Dis­ney con­tin­ues to stand as one of a num­ber of ani­ma­tion auteurs whose work offers evi­dence that the medi­um might just be the high­est form of cinema.

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